EA's Hazelight Studios follows up its lauded hit It Takes Two with a new two-player collaboration game in its signature style ...
Split Fiction is a split-screen co-op adventure that follows the journey of two heroines attempting to escape a machine that ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
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In a time where every game can either be played solo or is completely full of NPCs or people online who don’t really want to ...
Game director Josef Fares explains why Split Fiction is about human stories, and wonders why other developers aren't making ...
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GameRant on MSNSplit Fiction Dev Already Working on Next GameAs Hazelight prepares to ship Split Fiction, the studio is also already hard at work on its next release (and it may or may ...
From genre-bending sequences to blockbuster set pieces, Split Fiction is a one-of-a-kind co-op experience.
We chat with Hazelight Studios' creative director Josef Fares on the journey from It Takes Two to Split Fiction, and the ...
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GameRant on MSNSplit Fiction: It Took 8 Months to Develop One 10-Minute SectionSplit Fiction is filled with various unique gameplay sections, but each one requires a ton of work to bring to life even for ...
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But Why Tho? on MSN'Split Fiction' Is Hazelight Firing on all CylindersSplit Fiction looks to be Hazelight firing on all cylinders, offering fans the great style of game that the studio has become ...
Josef Fares holds court in any conversation, be it with the assembled journalists that have flown in from around the world to play his latest game Split Fiction, or his coterie of EA staff making sure ...
In a warehouse in Hollywood, California, I sat down next to a stranger and played a few hours of EA's Hazelight Studios' next game, Split Fiction. By the end of our session, which capped off with ...
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