At Mode Maison, Karlik will focus on groundbreaking neural rendering efforts, combining his past work with Mode Maison's proprietary data to deliver immersive product experiences that change how ...
The High-Level Shader Language (HLSL) team is currently working with major GPU and SoC manufacturers to bring support for neural rendering technology in the company's APIs for 3D graphics ...
Recent advancements in this field have increasingly incorporated neural networks, which leverage machine learning techniques to enhance rendering quality and efficiency. This integration has led ...
It was an all-day event, kicked off with the Neural Rendering session that covered topics including DLSS 4, Multi Frame Generation, Neural Materials, Mega Geometry, and more. Due to time ...
Microsoft is advancing its DirectX API to support neural rendering, signaling a transformative shift in graphics rendering by incorporating AI and machine learning. This development, highlighted ...
What does all this mean? From now on, programmers will be able to use artificial intelligence to work more efficiently with neural rendering, exploring aspects never before considered. The new ...
In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering software by bringing so-called cooperative vectors to DirectX.
Gordon Freeman’s classic toxic crowbar adventure is about to get even more realistic, as the Half-Life 2 RTX Remix project is working on adding Nvidia neural rendering to the game, in addition ...
It was designed as a neural rendering GPU; the amount of compute horsepower that's going into the Tensor cores is going up exponentially. And so we have the opportunity to try something a little ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...