Pressing R will spawn a non collidable pixel at the mouse Pressing Space will spawn a wide rectangle that will NOT simulate gravity and acts like a platform Pressing G will toggle gravity on and off ...
The Object Pooling system provides a high-performance solution for managing frequently instantiated and destroyed objects in Unity. It pre-allocates objects during initialization and reuses them ...
Ergonomics, the study of designing workspaces and products to minimize physical strain and maximize efficiency, is a vital aspect of corporate wellness. With the average employee spending more than 7 ...
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