Ever since NVIDIA ventured into ray tracing with the Turing architecture, the company has consistently pushed the boundaries ...
Nvidia provided in-depth details at its recent Editors Day on the Blackwell architecture, specifically the consumer variants ...
But the current excitement comes from the use of neural networks, which comprise hierarchical layers of inter-connected nodes ... difference in the surface texture of bare papyrus fibres compared ...
Nvidia provided in-depth details on the various neural rendering techniques that will be unveiled with the RTX 50-series ...
Nvidia has detailed some clever new RTX Neural Shaders tech This includes Neural Texture Compression to fit more textures into VRAM It helps make sense of why Nvidia chose leaner video RAM ...
Reservoir computing (RC) is a powerful machine learning module designed to handle tasks involving time-based or sequential ...
There are the developer-facing tools like Neural Materials and Neural Texture Compression, both of which Nvidia briefly touched on during its CES 2025 keynote. For me, however, the standout is ...
Great, here’s the entitled journalist telling me that the $2,000 graphics card won CES 2025. I’ve seen plenty of strong opinions about Nvidia’s CES announcements online, but even ignoring ...
NVIDIA says that they can improve both image quality and performance with a smaller memory footprint compared to typical shader code, like with NVIDIA's Neural Texture Compression. Also ...
Haven’t you seen DLSS and DLSS 3 Frame Gen? On that note, Jensen also teased DLSS 4, complete with “neural texture compression” and “neural materials” that reduce the need for ...
Last year, Nvidia speculated that DLSS could render game worlds using neural networks in the far future. In the near term, Nvidia also proposed using DLSS to generate textures, objects ...
Is this just PR bluster, though? We’ll have to wait and see, but there are already theories floating around that it could be some kind of neural texture compression, which would help GPUs with ...