The High-Level Shader Language (HLSL) team is currently working with major GPU and SoC manufacturers to bring support for neural rendering technology in the company's APIs for 3D graphics ...
It was an all-day event, kicked off with the Neural Rendering session that covered topics including DLSS 4, Multi Frame Generation, Neural Materials, Mega Geometry, and more. Due to time ...
Microsoft is updating its DirectX API to include neural rendering capabilities, representing a significant advancement in graphics processing that leverages artificial intelligence and machine ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
At Mode Maison, Karlik will focus on groundbreaking neural rendering efforts, combining his past work with Mode Maison's proprietary data to deliver immersive product experiences that change how ...
What does all this mean? From now on, programmers will be able to use artificial intelligence to work more efficiently with neural rendering, exploring aspects never before considered. The new ...
In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering software by bringing so-called cooperative vectors to DirectX.
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Recent advancements in this field have increasingly incorporated neural networks, which leverage machine learning techniques to enhance rendering quality and efficiency. This integration has led ...
having previously used a convolutional neural network model. One of the fundamental capabilities of DLSS is to render a game at lower resolution to achieve higher frame rate, then upscale it to ...