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'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
Echo Point Nova's Matt Larrabee talks movement shooters, making niche games, and '2007-core' game design.
ContentGhost slider symbols - The brand new sphinx means a mythical animalCrazy Letter Twist Place of LuckVoting for kids 15 Hand-to your Election Day ...
Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final ...
Derbic said that a console version of Hytale "requires a lot of work on backend systems to make this a reality," and as the ...
The Hytale Team seems keen to keep the momentum up, as just four days after release, players have already been treated to a ...
PCMag on MSN
Intel's 'Panther Lake' Graphics Let Me Play Cyberpunk at 170FPS—This Could Be Huge for PC Gaming
Frame rate gains and caveats aside, Panther Lake and Xe3 graphics are hype-worthy because they can turn a whole range of ...
Serious games harness the power of gaming to tackle real-world problems. Here are some examples aimed at three of the biggest ...
Video game industry icon Peter Molyneux is delivering one final God game, and it's just been given a concrete PC release date ...
Stellar Blade director and CEO of Shift Up Hyung-tae Kim has stated that without the use of AI, developers in smaller nations ...
Redlock Studio has announced HYPNOS, a first-person adventure and exploration game set in a “Lovecraftian megastructure fever dream.” It will launch for unspecific consoles and PC via ...
Publisher Toge Productions and A Space for the Unbound developer Mojiken Studio have announced WORK WORK WORK, a point-and-click puzzle exploration game with ARG elements coming to PC via Steam. A ...
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