Hugo Marques explains how to navigate Java concurrency at scale, moving beyond simple frameworks to solve high-throughput IO ...
Echo Point Nova's Matt Larrabee talks movement shooters, making niche games, and '2007-core' game design.
An important aspect in software engineering is the ability to distinguish between premature, unnecessary, and necessary ...
Writing good, performant code depends strongly on an understanding of the underlying hardware. This is especially the case in ...