Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Sigtrap co-founders ...
Time Crisis first appeared on the arcades, and earned it´s way to a arcade classic. Time Crisis was then ported over to Sony´s playstation in 1997 and it was a example of how arcades ports should be.
Classic 90s arcade shooting in a plug-and-play package.
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