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Unity is making a huge bet on VR and is aiming to ensure that developers have plenty of reasons to build their virtual reality titles on the company’s game engine. Today, the company has released a ...
A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
VR developers looking to get started on readying content for Google’s new Daydream VR platform can get started today thanks to an Unreal Engine preview version (4.1.2) that adds support for the Google ...
Wielding things like two-handed swords in VR can be awkward. There’s no sense of grasping a solid object. The controllers (and therefore one’s hands) feel floaty and disconnected from one another, ...
Sony‘s upcoming, next-generation PlayStation VR 2 will apparently take VR gaming “to a whole new level,” according to Unity. During Unity’s ‘Building Next-Gen Games for PSVR 2’ presentation at the ...