COLUMBIA, SC - Eight more games, including MMOs, Xbox ® 360 titles and PC strategy offerings, will feature SpeedTree ® RT's unmatched approach to realistic, windblown trees and plants. With the ...
Eight more games, including MMOs, Xbox 360 titles and PC strategy offerings, will feature SpeedTree RT’s unmatched approach to realistic, windblown trees and plants. With the addition of licenses ...
Durham, NC – Funcom, a leading developer of multi award-winning games like Anarchy Online and The Longest Journey, has licensed SpeedTree®RT for their upcoming Online Action RPG Age of Conan - ...
COLUMBIA, SC - November 15, 2007 - Epic Games, Inc., developer of top-selling games including Gears of War and the Unreal franchise, announced today that it has licensed IDV's SpeedTree®RT in Unreal ...
Recently I had a chance to interview Kevin Meredith, Director of Business Development at IDV INC. and SpeedTree. Basically the interview went over some of the things that SpeeTree offers for next gen ...
Five more game developers, Bizarre Creations, Second Life, Ternary Software, Imaginary Numbers, and A Hero's Journey, have chosen SpeedTree to ensure that their games will meet the incredible new ...
According to a press release from Interactive Data Visualization Inc.(IDV). Their premier real-time foliage middleware, SpeedTree RT will be made available for PlayStation 3 developers under an ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the acquisition of Interactive Data Visualization, ...
IDV, Inc. announced today that it has added yet another 7 developers to its growing list of SpeedTree customers. Korean developers Gravity and Webzen, Mythic Entertainment, Cyanide, as well as ...
[This feature was published in the September 2013 edition of Develop magazine, which is available through your browser and on iPad.] Its creators may not be widely known, but this tool is one that ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. One of the things that makes game design so hard is consolidating ideas and then finding ways to ...
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