Because of that timing issue, Roblox’s income statement is a sea of red. In the third quarter, the company lost $256 million ...
Age verification and ID-based measures are increasingly implemented by tech companies like Apple and Google despite risks ...
Roblox CEO and co-founder David Baszucki says his game's longstanding issues with child predators are an opportunity for ...
Roblox CEO David Baszucki is taking heat for a recent podcast interview with the New York Times, in which he discussed the ...
Roblox's business trajectory has returned to one of growth. The company's long-term goal is to reach 1 billion daily active users. If adoption of the metaverse picks up, Roblox is well-positioned to ...
Justin Patchin, criminal justice professor at the University of Wisconsin Eau Claire, on new age verification guidelines for ...
Wondering if Roblox is really a bargain, or just riding the hype train? You’re not alone; a lot of investors are asking just how much value is left in this fast-moving stock. Despite dropping 12.7% in ...
On this episode of Fortune’s Leadership Next podcast, cohosts Diane Brady, executive editorial director of the Fortune CEO Initiative and Fortune Live Media, and editorial director Kristin Stoller ...
Some would like to think so. If there’s a single word that can perfectly describe the gaming industry as a whole, it’s evolution. Think about it at its most basic level. When video games first started ...
After users complete the age check process, Roblox will inform them of their assigned age group: U9, 9-12, 13-15, 16-17, 18-20, or 21+. Users will be able to chat with others in their age group and ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results