The purpose of motion blur is to simulate the way that things move quickly in real life, leaving a trail of light on the ...
AOC isn't just sprinkling in the 520Hz refresh rate, but also a 0.5ms GtG response time for lighting-quick gaming. AOC is ...
And without further ado, they are depth of field, motion blur, and vignette. The former, by default, is used in cutscenes to simulate a camera focusing on the main subject, leaving peripherals ...