Drexel University’s major in Game Design & Production is a full-time undergraduate program that prepares students for exciting careers in video game design, consumer gaming, corporate enterprise, ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
Programming can be overwhelming for all but the most determined kids. I learned BASIC at an early age in attempt to create my own games. My cousin, after learning that Wolfenstein 3D was written in ...
This Behind the Scenes article was provided to LiveScience in partnership with the National Science Foundation. "Your game is annoying," one student at the Be the Game summer camp tells another. The ...
Have you ever wanted to create your own video game? Global Game Jam is a unique opportunity to learn just that. Programmers, artists, writers and anyone interested in game design will come together ...
On a warm summer’s day this June, a crowd of students and staff members gathered near the center of a classroom at the Elementary Institute of Science (EIS), a San Diego-based education center that ...
"I gained a lot of skills! These skills include more computer skills which I did not have before, along with a different outlook on life. I began to see all of the opportunities in everyday life for ...
Zaniac, a science, technology, engineering and math (STEM) franchise with locations in eight states, has introduced a new course designed to teach students in grades 4-8 how to develop their own video ...
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Who was Rebecca Heineman? GoFundMe raises over $157000 as legendary game designer passes amid cancer battle
Rebecca Heineman, pioneering game developer behind The Bard’s Tale III and key ports like Doom and Wolfenstein 3D, has died ...
We shed light on the experience of studying game design in a university setting, having graduated three months ago.
What is Game Design & Production? Game Design & Production encompasses the skills needed to take a digital game project through all stages of production: from a pie-in-the-sky idea to a playable ...
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