Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...
To meet time-to-market and productivity pressures, embedded-system developers increasingly consider and use high-level design-software tools that provide more abstraction, simpler representations of ...
As embedded systems requirements grow and development cycles shrink, developers increasingly integrate commercial application programming interfaces (APIs), or collections of functions that the ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
How pointers create pitfalls for a number of hard-to-detect programming errors. How Rust avoids these pitfalls and catches most pointer errors at compile time. Pointers have been a staple of ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...