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The VR is done well, the sights and sounds are impressive, but it's really nothing like playing Doom. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it ...
Doom VFR, id Software’s upcoming standalone VR game, is nearly here, coming December 1st for PSVR and HTC Vive. It looks like the studio is turning up the nostalgia to 11 with the latest revelation ...
Can you remember the terror of the original Doom? Inching toward a corner, you hear the collection of beasts in the next room that all want to claw, blast, or pummel ...
The core of Doom VFR—the fast-paced movement, the shooting, the teleport-inside-a-demon-so-it-explodes—can be fun, but it’s missing the small details that make VR interesting. So I was pretty excited ...
Figuring out how to move around in virtual reality is one of the biggest problems facing the medium. Running and gunning as one would do in “Call of Duty” is a recipe for nausea. The disconnect ...
Doom VFR really shouldn't be a thing, but virtual reality early adopters can be glad that it is. You can see the problem here, right? It's hard to gun down an army of hellspawned demons when sprinting ...
So far, the most common way to adapt an existing first-person shooter to VR has been to turn it into a shooting gallery, where you hold still and shoot targets as they pop up. Doom VFR is not that, at ...
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