It's pretty impossible to simulate a human conversation in a video game. There are simply too many variables to account for, but one can hope some day we'll be able to experience highly intelligent ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
Instead of picking from a list of responses, cycle through different parts of a sentence to build one in We Should Talk. When you purchase through links on our site, we may earn an affiliate ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
The Higashinaka Lab is developing AI-human dialogue systems designed to work alongside human operators. As part of their research, a guide robot was deployed at Osaka’s NIFREL Aquarium to answer ...
Fallout Fallout 4 feels like a brand new game now that it's forcing me to take naps, drink plenty of water, and not save scum RPG Instead of difficulty, Obsidian designer Josh Sawyer thinks in terms ...