News

Preorders for The Art of Doom: The Dark Ages are now open.
DOOM: The Dark Ages has also been turned into a tapestry, no less. I had been hoping to go and see the Slayeux Tapestry for myself, given that its home, the Royal Armouries in Leeds, UK, is only ...
RAVENNA is the world's chief repository of early Byzantine art, surpassing even Istanbul, the capital of Byzantium. The ancient churches and chapels of the sleepy Italian town (pop. 35,000) are ...
DOOM: The Dark Ages' digital art book and soundtrack are filed under "Tools," so you'll need to filter your library to make those visible, as they're almost certainly not visible right now.
It even comes in a limited edition box sporting The Dark Ages’ cover art, which actually looks pretty neat. It wouldn’t be a tie-in without something in-game, too, ...
DOOM: The Dark Ages will feature a greater emphasis on storytelling and a gorgeous, gloriously metal art style presented by some of the most detailed graphics in the business.
Doom: The Dark Ages - id Software's latest is a defining moment for current generation technology. ... to produce beautiful, state of the art visuals at blistering frame-rates.
Doom: The Dark Ages ($69.99 for PC, PS5, ... The Doom series has always been an unapologetic mishmash of heavy metal rock album art imagery. By taking place in the past, ...
The Dark Ages switches up some of the fundamental mechanics from Doom 2016 and Doom Eternal. ... Most Doom secrets are fun cosmetic upgrades, unlocking concept art, enemy models and weapon skins.
We think DOOM: The Dark Ages is the best DOOM game we’ve ever made (but that’ll be for you to decide). We gave this everything we had, left no feature unpolished: we have 22 levels of ...
Doom: The Dark Ages isn’t the only FPS sci-fi game with outer space elements we’re anticipating this year. We’ll be keeping tabs on Metroid Prime 4 , The Outer Worlds 2, and Borderlands 4 as ...
Doom: The Dark Ages replaces double jumps and dashes with an emphasis on raw power and slow, strategic melee combat. By Jamal Michel Within every first-person shooter, there is a little bit of ...