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BioWare has reportedly lost at least half its staff, with fewer than 100 people left and the studio a ghost of its former selfAccording to Bloomberg, BioWare's staff is now down to fewer than 100 people. During development of The Veilguard, the studio had over 200 employees. But we can go further back to better ...
BioWare general manager Gary McKay tried to explain the current state of the studio in a new blog post that was full of vague ambitions but light on actual specifics. We know that the studio has ...
In a nutshell: BioWare has laid off approximately two dozen staff and reassigned many others to various posts within parent company EA. This decision aligns with BioWare's strategy to become "more ...
A recent report states that with the collective firings, it leaves BioWare with fewer than 100 staff members remaining. The reason given by BioWare GM Gary McKay was taking the time to "reimagine ...
The Veilguard saw the publisher react by slashing jobs at BioWare, leaving a smaller staff focused entirely on the next Mass Effect game. Zeschuk has just appeared on the My Perfect Console ...
Zeschuk remembers a game about a yeti running around delivering gifts, which BioWare staff made as an experiment to test the platform. BioWare was not allowed to work on mobile games, Zeschuk ...
Following The Veilguard's launch and underperformance, BioWare laid off staff and reassigned some developers to other teams inside EA. A smaller team at BioWare is now working on the next Mass Effect.
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